The goal of Klima is to connect people with relatable visual art on a daily basis.
Klima aims to be a new channel for discovery and dissemination of these collections in personal and relatable manner.
Weather and art both leave an emotional impact on us. Thus a link between immediate forces of nature and artificial yet emotional can be established. Klima considers user’s local weather and matches it with an artwork with a matching weather tag.
After the user is shown an artwork. He is offered an option to vote whether the artwork displayed on his device fits his current weather experience.
If he decides that they match, the current weather-artwork relationship is consolidated.
If they don’t match, the current weather-artwork relationship is weakened and the user is asked to choose a better fitting tag for the artwork.
The tag, which was voted the most would be used.
Only rudimentary weather information is provided on the user's screen – just enough to judge the relationship between the artwork displayed and user's local weather. Apart from comparing the relationship on the screen, a look from one's window is also another viable option to make the judgement.
Basic information about the weather also makes the app a useful and lightweight alternative to popular weather apps.
Klima is a result of a team collaboration during Slovak National Gallery Hackathon 2016 where it won a prize for the best prototype.
My task on this project was the idea development, design of the app’s structure and its user interface.
As of Q2 2017 the app is in active development.